Cauldron Crafters

Game Overview

Name: Cauldron Crafters
Version: 1.0.0
Date Released: 2024-04-15 UTC+2
Developed for: Ludum Dare 55
Theme: Summoning

Players step into the shoes of a shop owner who crafts custom monsters for various customer needs. Players summon these monsters by strategically placing items into a cauldron in a specific order, where each ingredient modifies the monster's traits. The correct sequence is essential to meet customer specifications.

Mistakes in the summoning process require starting over. As the shop grows, the player unlocks more items, and customers have new demands, challenging players to refine their strategy and memory skills.

How to Play

  • Controls:
    • Just a mouse
  • Objective:
    • Meet as many customers' needs as possible
  • Common Instructions:


    • If you succeed you will get a new customer
    • If you failed, you will get the same customer again
    • Click “Summon” and see if you got it right
    • Drag and drop items, in the right order, into the cauldron
    • Read what each item does by hovering over them
    • Switch to simplified instructions if needed
    • Read what the customer wants


    Features

    • Dynamic Summoning System
    • Customer Demands
    • Demands-Met Checker
    • Unlocking Items
    • Validation so customers never ask for something impossible
    • Dynamic way to add more content fast

    Missing (future) Features

    • Save/Load game
    • See a list of exactly what effects have been invoked on the creature
    • More items and customers
    • Settings

    Technologies Used

    • Game Engine: Unity
    • Programming Language(s): C#
    • Graphics Tools: paint.net
    • Sound Tools: Audacity & https://sfxr.me/
    • Music Tools: BoscaCeoil

    Known Issues

    • Sometimes items are unlocked for seemingly no reason. The actual reason is that there are too few customers added to the game, and therefore sometimes the game will have to unlock some items for you, to even give you a customer that asks for something that isn’t impossible to give them
    • Text in the information popup is outside of the UI if too long

    Credits

    • Game Design: Lucas Fransson
    • Programming: Lucas Fransson
    • Artwork: Lucas Fransson
    • Sound and Music: Lucas Fransson
    • Special Thanks: Lucas Fransson & Lucas Fransson also

    Links

    Published 21 days ago
    StatusIn development
    PlatformsHTML5
    AuthorCibum
    GenrePuzzle
    Tags2D, Effects, ludum-dare-55, Pixel Art

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